EB1-02 - Yamcha, Wolf Fang Pitching Fistball
[Auto] [Once per turn] When one of your red "Saibaiman" card is KO'd, you may play that card from your Drop Area with its skills negated for the turn.
[+1] [Activate:Main] You may choose 1 of your red or green "Saibaiman" cards and KO it. If you do, choose up to 1 of your opponent's Battle Cards and it gets -10000 power for the turn.
[–5] [Activate:Main] Choose up to 9 of your red or green Battle Cards with an energy cost of 1 and they get +11000 power for the turn.